feat: implement dynamic server list loading from API

Add internal/api package to fetch server list from /api/servers.json endpoint

Replace hardcoded server list with dynamic API call

Implement loading states, error handling, and refresh capability
This commit is contained in:
2026-06-10 20:12:03 +03:00
parent e927fff02f
commit e1371e226a
6 changed files with 303 additions and 22 deletions

View File

@@ -28,27 +28,54 @@ func MainScreen(
serverList []Modpack,
onPlay func(),
onSettings func(),
onServerListRefresh func(),
isServerListLoading bool,
serverListError error,
) fyne.CanvasObject {
// ── Sidebar (Left) ──────────────────────────────────────
serverLabels := make([]*widget.Label, len(serverList))
serverContainer := container.NewVBox()
var sidebar fyne.CanvasObject
if isServerListLoading {
// Show loading state
loadingLabel := widget.NewLabelWithStyle("Loading server list...", fyne.TextAlignCenter, fyne.TextStyle{})
sidebar = container.NewVScroll(container.NewVBox(loadingLabel))
} else if len(serverList) == 0 && serverListError == nil {
// Show empty state (no error, just empty list)
emptyLabel := widget.NewLabelWithStyle("No servers available", fyne.TextAlignCenter, fyne.TextStyle{})
sidebar = container.NewVScroll(container.NewVBox(emptyLabel))
} else if serverListError != nil {
// Show error state
errorLabel := widget.NewLabelWithStyle("Failed to load server list", fyne.TextAlignCenter, fyne.TextStyle{})
detailLabel := widget.NewLabel(serverListError.Error())
detailLabel.Wrapping = fyne.TextWrapWord
retryBtn := components.SettingsButton(onServerListRefresh)
retryBtn.Text = "Retry"
sidebar = container.NewVScroll(container.NewVBox(
errorLabel,
detailLabel,
retryBtn,
))
} else {
// Show normal server list
serverLabels := make([]*widget.Label, len(serverList))
serverContainer := container.NewVBox()
for i, sp := range serverList {
label := widget.NewLabel(sp.Name)
serverLabels[i] = label
index := i
card := components.ServerCard(sp.Name, index == 0, func() {
for j, l := range serverLabels {
l.TextStyle.Bold = (j == index)
l.Refresh()
}
})
serverContainer.Add(card)
for i, sp := range serverList {
label := widget.NewLabel(sp.Name)
serverLabels[i] = label
index := i
card := components.ServerCard(sp.Name, index == 0, func() {
for j, l := range serverLabels {
l.TextStyle.Bold = (j == index)
l.Refresh()
}
})
serverContainer.Add(card)
}
sidebar = container.NewVScroll(serverContainer)
}
sidebar := container.NewVScroll(serverContainer)
// ── Center (background + info) ──────────────────────────
bg := widget.NewRichTextFromMarkdown(
"# Welcome to MrixsCraft\n\n" +
@@ -93,9 +120,14 @@ func MainScreen(
playBtn := components.PlayButton(onPlay)
settingsBtn := components.SettingsButton(onSettings)
// Refresh button for server list
refreshBtn := components.SettingsButton(onServerListRefresh)
bottomRight := container.NewHBox(
settingsBtn,
widget.NewSeparator(),
refreshBtn,
widget.NewSeparator(),
playBtn,
)