Files
Vladimir Zagainov 070b5c0262 feat: add config, auth, fetcher, java modules
- config: OS-specific paths, launcher.json load/save, DefaultSettings with MRIXSCRAFT_SERVER_URL env override
- auth: Yggdrasil client (authenticate, refresh, validate), session persistence in session.json, EnsureValid flow
- fetcher: HTTP download with SHA-1 verification, WorkerPool for concurrent downloads
- java: JRE detection (IsInstalled/Find), platform-specific executable name
- utils: SHA1File, SHA1Bytes, Unzip with zip-slip protection
- cmd/launcher: wire config + auth into main, session restore on startup

Co-Authored-By: OWL <noreply@anthropic.com>
2026-05-26 06:35:09 +03:00

257 lines
6.1 KiB
Go

// package auth handles Yggdrasil authentication with the backend.
package auth
import (
"bytes"
"crypto/rand"
"encoding/hex"
"encoding/json"
"fmt"
"io"
"net/http"
"os"
"path/filepath"
"time"
"gitea.mrixs.me/Mrixs/MrixsCraft-launcher/internal/config"
)
// Session represents an authenticated Yggdrasil session stored in session.json.
type Session struct {
AccessToken string `json:"accessToken"`
ClientToken string `json:"clientToken"`
UUID string `json:"uuid"`
Username string `json:"username"`
ExpiresAt time.Time `json:"expiresAt"`
}
// Yggdrasil client endpoints.
type Client struct {
baseURL string
httpClient *http.Client
}
// New creates a new Yggdrasil client bound to the given base URL.
func New(baseURL string) *Client {
return &Client{
baseURL: baseURL,
httpClient: &http.Client{
Timeout: 15 * time.Second,
},
}
}
// NewFromConfig creates a client using the server URL from launcher settings.
func NewFromConfig() (*Client, error) {
s, err := config.Load()
if err != nil {
return nil, fmt.Errorf("loading config: %w", err)
}
return New(s.ServerURL), nil
}
// sessionPath returns the file path for session.json under the launcher root.
func sessionPath() (string, error) {
root, err := config.RootDir()
if err != nil {
return "", err
}
return filepath.Join(root, "session.json"), nil
}
// generateClientToken creates a random hex token (16 bytes → 32 hex chars).
func generateClientToken() string {
b := make([]byte, 16)
_, _ = rand.Read(b)
return hex.EncodeToString(b)
}
// Load reads the session from disk.
func Load() (*Session, error) {
p, err := sessionPath()
if err != nil {
return nil, err
}
data, err := os.ReadFile(p)
if err != nil {
if os.IsNotExist(err) {
return nil, nil
}
return nil, fmt.Errorf("reading session: %w", err)
}
var s Session
if err := json.Unmarshal(data, &s); err != nil {
return nil, fmt.Errorf("parsing session: %w", err)
}
return &s, nil
}
// Save writes the session to disk with restricted permissions.
func (s *Session) Save() error {
p, err := sessionPath()
if err != nil {
return err
}
data, err := json.MarshalIndent(s, "", " ")
if err != nil {
return fmt.Errorf("serializing session: %w", err)
}
return os.WriteFile(p, data, 0o600)
}
// Delete removes the session file (logout).
func Delete() error {
p, err := sessionPath()
if err != nil {
return err
}
return os.Remove(p)
}
// Authenticate performs a Yggdrasil /authserver/authenticate request.
func (c *Client) Authenticate(username, password string) (*Session, error) {
body, err := json.Marshal(map[string]interface{}{
"username": username,
"password": password,
})
if err != nil {
return nil, fmt.Errorf("encoding request: %w", err)
}
resp, err := c.httpClient.Post(
c.baseURL+"/authserver/authenticate",
"application/json",
bytes.NewReader(body),
)
if err != nil {
return nil, fmt.Errorf("sending request: %w", err)
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
msg, _ := io.ReadAll(resp.Body)
return nil, fmt.Errorf("authentication failed (%d): %s", resp.StatusCode, string(msg))
}
var result struct {
AccessToken string `json:"accessToken"`
ClientToken string `json:"clientToken"`
Profile struct {
ID string `json:"id"`
Name string `json:"name"`
} `json:"selectedProfile"`
}
if err := json.NewDecoder(resp.Body).Decode(&result); err != nil {
return nil, fmt.Errorf("decoding response: %w", err)
}
clientToken := result.ClientToken
if clientToken == "" {
clientToken = generateClientToken()
}
return &Session{
AccessToken: result.AccessToken,
ClientToken: clientToken,
UUID: result.Profile.ID,
Username: result.Profile.Name,
ExpiresAt: time.Now().Add(24 * time.Hour),
}, nil
}
// Refresh performs a Yggdrasil /authserver/refresh request.
func (c *Client) Refresh(s *Session) (*Session, error) {
body, err := json.Marshal(map[string]string{
"accessToken": s.AccessToken,
"clientToken": s.ClientToken,
})
if err != nil {
return nil, fmt.Errorf("encoding request: %w", err)
}
resp, err := c.httpClient.Post(
c.baseURL+"/authserver/refresh",
"application/json",
bytes.NewReader(body),
)
if err != nil {
return nil, fmt.Errorf("sending request: %w", err)
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
msg, _ := io.ReadAll(resp.Body)
return nil, fmt.Errorf("refresh failed (%d): %s", resp.StatusCode, string(msg))
}
var result struct {
AccessToken string `json:"accessToken"`
ClientToken string `json:"clientToken"`
}
if err := json.NewDecoder(resp.Body).Decode(&result); err != nil {
return nil, fmt.Errorf("decoding response: %w", err)
}
return &Session{
AccessToken: result.AccessToken,
ClientToken: result.ClientToken,
UUID: s.UUID,
Username: s.Username,
ExpiresAt: time.Now().Add(24 * time.Hour),
}, nil
}
// Validate checks if the current session token is still valid.
func (c *Client) Validate(s *Session) error {
body, err := json.Marshal(map[string]string{
"accessToken": s.AccessToken,
"clientToken": s.ClientToken,
})
if err != nil {
return fmt.Errorf("encoding request: %w", err)
}
resp, err := c.httpClient.Post(
c.baseURL+"/authserver/validate",
"application/json",
bytes.NewReader(body),
)
if err != nil {
return fmt.Errorf("sending request: %w", err)
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusNoContent && resp.StatusCode != http.StatusOK {
msg, _ := io.ReadAll(resp.Body)
return fmt.Errorf("validation failed (%d): %s", resp.StatusCode, string(msg))
}
return nil
}
// EnsureValid tries validate → refresh. Returns a valid session or an error.
func (c *Client) EnsureValid() (*Session, error) {
s, err := Load()
if err != nil {
return nil, err
}
if s == nil {
return nil, nil // not logged in
}
if err := c.Validate(s); err == nil {
return s, nil // still valid
}
// Try refresh.
refreshed, err := c.Refresh(s)
if err != nil {
_ = Delete()
return nil, nil // need to re-login
}
if err := refreshed.Save(); err != nil {
return nil, fmt.Errorf("saving refreshed session: %w", err)
}
return refreshed, nil
}