- manifest: Manifest struct (files, launch config, server info), LoadManifest, LibraryFiles/ModFiles filters - launch: Game struct (Prepare/BuildCommand/Start lifecycle) - Prepare: download manifest, resolve Java, sync files with SHA-1, soft-delete unknown mods - BuildCommand: classpath assembly, variable interpolation (, , etc.), authlib-injector injection - Start: execute the assembled command - interpolate: template replacement - cleanupUnknownMods: moves untracked mods to mods_backup/ Co-Authored-By: OWL <noreply@anthropic.com>
2.1 KiB
2.1 KiB