Files
MrixsCraft-server/internal/database/database.go
Vladimir Zagainov 01cce981c5 feat: implement skins/capes, profile endpoints, session server
Skins & capes:
- Fix uploadSkin auth: Bearer token instead of user_id form hack
- Add POST /api/web/profile/cape (upload cape)
- Add DELETE /api/web/profile/skin and DELETE /api/web/profile/cape
- Validate skin PNG dimensions (64x32, 64x64, 128x128, 128x64)
- Add size limits: 1 MB for skins, 2 MB for capes
- Add basic email validation on register

Profile & session server:
- Add GET /api/web/profile/{uuid} — public profile with skin/cape hashes
- Add GET /sessionserver/session/minecraft/profile/{uuid} — Mojang-compatible
  texture response for game client
- Add POST /authserver/invalidate and POST /authserver/signout
- Export VerifyPassword and ExtractBearer from auth package
- Remove duplicate verifyPassword from api.go
- Add PlayerTextures model to database.go
2026-05-27 11:45:33 +03:00

96 lines
2.6 KiB
Go

// package database manages PostgreSQL connections and data models.
package database
import (
"context"
"fmt"
"github.com/jackc/pgx/v5/pgxpool"
)
// DB wraps pgxpool.Pool with application-specific helpers.
type DB struct {
pool *pgxpool.Pool
}
// Open creates a new database connection pool.
func Open(ctx context.Context, databaseURL string) (*DB, error) {
pool, err := pgxpool.New(ctx, databaseURL)
if err != nil {
return nil, fmt.Errorf("connecting to database: %w", err)
}
if err := pool.Ping(ctx); err != nil {
pool.Close()
return nil, fmt.Errorf("pinging database: %w", err)
}
return &DB{pool: pool}, nil
}
// Close shuts down the connection pool.
func (db *DB) Close() {
db.pool.Close()
}
// Pool returns the underlying pool for direct queries.
func (db *DB) Pool() *pgxpool.Pool {
return db.pool
}
// ── Models ─────────────────────────────────────────────────────
// User represents a registered player.
type User struct {
ID int `db:"id"`
Username string `db:"username"`
Email string `db:"email"`
PasswordHash string `db:"password_hash"`
UUID string `db:"uuid"`
Role string `db:"role"`
}
// YggdrasilSession represents an active authentication session.
type YggdrasilSession struct {
ClientToken string `db:"client_token"`
AccessToken string `db:"access_token"`
UserID int `db:"user_id"`
ExpiresAt string `db:"expires_at"`
}
// Modpack represents a game server / modpack configuration.
type Modpack struct {
ID int `db:"id"`
Slug string `db:"slug"`
Name string `db:"name"`
MinecraftVersion string `db:"minecraft_version"`
JavaVersion int `db:"java_version"`
ServerIP string `db:"server_ip"`
IsActive bool `db:"is_active"`
}
// GlobalFile is a CAS entry.
type GlobalFile struct {
SHA1 string `db:"sha1"`
Size int64 `db:"size_bytes"`
FileName string `db:"file_name"`
}
// PlayerTextures holds skin/cape references for a user.
type PlayerTextures struct {
UserID int `db:"user_id"`
SkinHash string `db:"skin_hash"`
CapeHash string `db:"cape_hash"`
IsSlim bool `db:"is_slim"`
}
// LauncherRelease tracks published launcher binaries.
type LauncherRelease struct {
ID int `db:"id"`
Version string `db:"version"`
OS string `db:"os"`
Arch string `db:"arch"`
SHA256 string `db:"sha256"`
FilePath string `db:"file_path"`
IsActive bool `db:"is_active"`
IsMandatory bool `db:"is_mandatory"`
}