Add missing model fields from Python audit

LandingList: Added type, type_for_from, title, id, new_releases, new_playlists, podcasts
New type: PlaylistID
Presaves: Added upcoming_albums, released_albums
Presaves: Added DeJSON method
QueueItem: Added id, context, modified fields (fixed duplicate context)
Clip: Fixed PreviewURI → PreviewURL field name
This commit is contained in:
Mrixs committed 2026-10-18 13:18:24 +03:00
1 parent 463e0bcd1a
commit 9d3bcc4a9b
3 files changed
+109 -17

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+55 -4
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@@ -102,10 +102,61 @@ type LandingBlockData struct {
// LandingList represents a list of landings.
type LandingList struct {
BaseModel
Landings []Landing `json:"landings"`
Total int `json:"total"`
Page int `json:"page"`
PageSize int `json:"page_size"`
Type string `json:"type"`
TypeForFrom string `json:"type_for_from"`
Title string `json:"title"`
ID string `json:"id"`
Landings []Landing `json:"landings"`
NewReleases []int `json:"new_releases"`
NewPlaylists []PlaylistID `json:"new_playlists"`
Podcasts []int `json:"podcasts"`
Total int `json:"total"`
Page int `json:"page"`
PageSize int `json:"page_size"`
}
// PlaylistID represents a playlist ID reference.
type PlaylistID struct {
BaseModel
UID int `json:"uid"`
Kind int `json:"kind"`
}
// DeJSON deserializes a PlaylistID from JSON data.
func (pid *PlaylistID) DeJSON(data []byte, c ClientInterface) (Model, error) {
var raw map[string]json.RawMessage
if err := json.Unmarshal(data, &raw); err != nil {
return nil, err
}
playlistID := &PlaylistID{BaseModel: *NewBaseModel(c)}
if v, ok := raw["uid"]; ok {
json.Unmarshal(v, &playlistID.UID)
}
if v, ok := raw["kind"]; ok {
json.Unmarshal(v, &playlistID.Kind)
}
return playlistID, nil
}
// DeList deserializes a list of PlaylistID from JSON data.
func (pid *PlaylistID) DeList(data []byte, c ClientInterface) ([]Model, error) {
var rawList []json.RawMessage
if err := json.Unmarshal(data, &rawList); err != nil {
return nil, err
}
result := make([]Model, 0, len(rawList))
for _, item := range rawList {
pid := &PlaylistID{BaseModel: *NewBaseModel(c)}
if err := json.Unmarshal(item, pid); err != nil {
continue
}
result = append(result, pid)
}
return result, nil
}
// DeJSON deserializes a LandingList from JSON data.
+43 -4
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@@ -127,10 +127,12 @@ type PinsList struct {
// Presaves represents presaves.
type Presaves struct {
BaseModel
Presaves []Presave `json:"presaves"`
Total int `json:"total"`
Page int `json:"page"`
PageSize int `json:"page_size"`
UpcomingAlbums []Album `json:"upcoming_albums"`
ReleasedAlbums []Album `json:"released_albums"`
Presaves []Presave `json:"presaves"`
Total int `json:"total"`
Page int `json:"page"`
PageSize int `json:"page_size"`
}
// Presave represents a presave.
@@ -219,3 +221,40 @@ func (p *Presave) DeList(data []byte, client ClientInterface) ([]Model, error) {
}
return result, nil
}
// DeJSON deserializes Presaves from JSON data.
func (p *Presaves) DeJSON(data []byte, client ClientInterface) (Model, error) {
var raw map[string]json.RawMessage
if err := json.Unmarshal(data, &raw); err != nil {
return nil, err
}
presaves := &Presaves{BaseModel: *NewBaseModel(client)}
if v, ok := raw["upcoming_albums"]; ok {
var albums []Album
json.Unmarshal(v, &albums)
presaves.UpcomingAlbums = albums
}
if v, ok := raw["released_albums"]; ok {
var albums []Album
json.Unmarshal(v, &albums)
presaves.ReleasedAlbums = albums
}
if v, ok := raw["presaves"]; ok {
var presaveList []Presave
json.Unmarshal(v, &presaveList)
presaves.Presaves = presaveList
}
if v, ok := raw["total"]; ok {
json.Unmarshal(v, &presaves.Total)
}
if v, ok := raw["page"]; ok {
json.Unmarshal(v, &presaves.Page)
}
if v, ok := raw["page_size"]; ok {
json.Unmarshal(v, &presaves.PageSize)
}
return presaves, nil
}
+11 -9
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@@ -93,13 +93,15 @@ func (q *Queue) DeList(data []byte, c ClientInterface) ([]Model, error) {
// QueueItem represents a queue item.
type QueueItem struct {
BaseModel
TrackID string `json:"track_id"`
Track *Track `json:"track"`
Position int `json:"position"`
AddedAt string `json:"added_at"`
AddedBy string `json:"added_by"`
Playable bool `json:"playable"`
PlayContext *PlayContext `json:"play_context"`
ID JSONID `json:"id"`
TrackID string `json:"track_id"`
Track *Track `json:"track"`
Position int `json:"position"`
AddedAt string `json:"added_at"`
AddedBy string `json:"added_by"`
Playable bool `json:"playable"`
Modified string `json:"modified"`
Context *PlayContext `json:"context"`
}
// DeJSON deserializes a QueueItem from JSON data.
@@ -132,10 +134,10 @@ func (qi *QueueItem) DeJSON(data []byte, c ClientInterface) (Model, error) {
json.Unmarshal(v, &track)
item.Track = &track
}
if v, ok := raw["play_context"]; ok {
if v, ok := raw["context"]; ok {
var ctx PlayContext
json.Unmarshal(v, &ctx)
item.PlayContext = &ctx
item.Context = &ctx
}
return item, nil