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@@ -47,7 +47,7 @@ func (r *ServerRepository) UpdateServerStatus(ctx context.Context, id int, statu
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func (r *ServerRepository) GetAllWithStatus(ctx context.Context) ([]*models.GameServer, error) {
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query := `
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SELECT id, name, address, is_enabled, last_polled_at, motd,
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player_count, max_players, version_name, ping_backend_server
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player_count, max_players, version_name, ping_backend_server, bluemap_url
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FROM game_servers WHERE is_enabled = TRUE ORDER BY name`
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rows, err := r.DB.Query(ctx, query)
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if err != nil {
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@@ -59,7 +59,7 @@ func (r *ServerRepository) GetAllWithStatus(ctx context.Context) ([]*models.Game
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for rows.Next() {
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s := &models.GameServer{}
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if err := rows.Scan(&s.ID, &s.Name, &s.Address, &s.IsEnabled, &s.LastPolledAt,
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&s.Motd, &s.PlayerCount, &s.MaxPlayers, &s.VersionName, &s.PingBackendServer); err != nil {
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&s.Motd, &s.PlayerCount, &s.MaxPlayers, &s.VersionName, &s.PingBackendServer, &s.BlueMapURL); err != nil {
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return nil, err
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}
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servers = append(servers, s)
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