package models import "time" type GameServer struct { ID int `json:"id"` Name string `json:"name"` Address string `json:"address"` IsEnabled bool `json:"is_enabled"` StatusJSON *string `json:"-"` LastPolledAt *time.Time `json:"last_polled_at"` Motd *string `json:"motd"` PlayerCount *int `json:"player_count"` MaxPlayers *int `json:"max_players"` VersionName *string `json:"version_name"` PingBackendServer *int `json:"ping_proxy_server"` } type ServerStatus struct { StatusJSON string Motd string PlayerCount int MaxPlayers int VersionName string Ping int64 }