Files
backend/cmd/server/main.go

194 lines
5.9 KiB
Go

package main
import (
"context"
"log/slog"
"net/http"
"os"
"os/signal"
"syscall"
"time"
"gitea.mrixs.me/minecraft-platform/backend/internal/api"
"gitea.mrixs.me/minecraft-platform/backend/internal/core"
"gitea.mrixs.me/minecraft-platform/backend/internal/database"
"gitea.mrixs.me/minecraft-platform/backend/internal/ws"
"github.com/go-chi/chi/v5"
"github.com/go-chi/chi/v5/middleware"
"github.com/go-chi/httprate"
)
func main() {
// --- Инициализация логгера (slog) ---
logger := slog.New(slog.NewJSONHandler(os.Stdout, nil))
slog.SetDefault(logger)
slog.Info("Starting backend server initialization...")
dbPool := database.Connect()
defer dbPool.Close()
// --- Инициализация репозиториев ---
userRepo := &database.UserRepository{DB: dbPool}
serverRepo := &database.ServerRepository{DB: dbPool}
modpackRepo := &database.ModpackRepository{DB: dbPool}
jobRepo := &database.JobRepository{DB: dbPool}
// --- Инициализация сервисов ---
userService := &core.UserService{Repo: userRepo}
authService := &core.AuthService{UserRepo: userRepo}
serverPoller := &core.ServerPoller{Repo: serverRepo}
// --- Инициализация WebSocket Hub ---
hub := ws.NewHub()
go hub.Run()
keyPath := os.Getenv("RSA_PRIVATE_KEY_PATH")
if keyPath == "" {
slog.Error("RSA_PRIVATE_KEY_PATH environment variable is not set")
os.Exit(1)
}
domain := os.Getenv("APP_DOMAIN")
if domain == "" {
slog.Error("APP_DOMAIN environment variable is not set")
os.Exit(1)
}
profileService, err := core.NewProfileService(userRepo, keyPath, domain)
if err != nil {
slog.Error("Failed to create profile service", "error", err)
os.Exit(1)
}
modpacksStoragePath := os.Getenv("MODPACKS_STORAGE_PATH")
if modpacksStoragePath == "" {
slog.Error("MODPACKS_STORAGE_PATH environment variable is not set")
os.Exit(1)
}
janitorService := core.NewFileJanitorService(modpackRepo, modpacksStoragePath)
// --- Запуск фоновых задач ---
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
go serverPoller.Start(ctx) // Передаем контекст для отмены
// --- Инициализация хендлеров ---
userHandler := &api.UserHandler{Service: userService}
authHandler := &api.AuthHandler{Service: authService}
profileHandler := &api.ProfileHandler{Service: profileService}
serverHandler := &api.ServerHandler{Repo: serverRepo}
launcherHandler := &api.LauncherHandler{ModpackRepo: modpackRepo}
modpackHandler := &api.ModpackHandler{
ModpackRepo: modpackRepo,
JobRepo: jobRepo,
JanitorService: janitorService,
Hub: hub,
}
adminUserHandler := &api.AdminUserHandler{UserRepo: userRepo}
// --- Настройка роутера ---
r := chi.NewRouter()
r.Use(middleware.Logger) // Можно заменить на slog middleware, но пока оставим standard
r.Use(middleware.Recoverer)
// Health Check
r.Get("/health", func(w http.ResponseWriter, r *http.Request) {
w.WriteHeader(http.StatusOK)
w.Write([]byte("OK"))
})
// --- Публичные роуты ---
r.Route("/api", func(r chi.Router) {
// Rate limiting: 100 requests per minute for general API
r.Use(httprate.LimitByIP(100, time.Minute))
// Auth endpoints: stricter limit (10 requests per minute)
r.Group(func(r chi.Router) {
r.Use(httprate.LimitByIP(10, time.Minute))
r.Post("/register", userHandler.Register)
r.Post("/login", authHandler.Login)
})
r.Get("/servers", serverHandler.GetServers)
r.Route("/launcher", func(r chi.Router) {
r.Get("/modpacks/{name}/manifest", launcherHandler.GetModpackManifest)
r.Get("/modpacks/summary", launcherHandler.GetModpacksSummary)
})
})
r.Route("/authserver", func(r chi.Router) {
// Stricter rate limit for auth server (10 req/min)
r.Use(httprate.LimitByIP(10, time.Minute))
r.Post("/authenticate", authHandler.Authenticate)
})
r.Route("/sessionserver/session/minecraft", func(r chi.Router) {
// Rate limit for session endpoints (60 req/min)
r.Use(httprate.LimitByIP(60, time.Minute))
r.Post("/join", authHandler.Join)
r.Get("/profile/{uuid}", profileHandler.GetProfile)
})
// --- Защищенные роуты ---
r.Group(func(r chi.Router) {
r.Use(api.AuthMiddleware)
r.Route("/api/user", func(r chi.Router) {
r.Post("/skin", profileHandler.UploadSkin)
r.Get("/me", userHandler.GetMe)
})
r.Route("/api/admin", func(r chi.Router) {
r.Use(api.AdminMiddleware)
// WebSocket endpoint for jobs
r.Get("/ws/jobs", func(w http.ResponseWriter, r *http.Request) {
ws.ServeWs(hub, w, r)
})
r.Route("/modpacks", func(r chi.Router) {
r.Get("/", modpackHandler.GetModpacks)
r.Post("/import", modpackHandler.ImportModpack)
r.Post("/update", modpackHandler.UpdateModpack)
r.Get("/versions", modpackHandler.GetModpackVersions)
})
r.Route("/users", func(r chi.Router) {
r.Get("/", adminUserHandler.GetAllUsers)
r.Patch("/{id}/role", adminUserHandler.UpdateUserRole)
})
})
})
// --- Graceful Shutdown ---
srv := &http.Server{
Addr: ":8080",
Handler: r,
}
go func() {
slog.Info("Starting backend server on :8080")
if err := srv.ListenAndServe(); err != nil && err != http.ErrServerClosed {
slog.Error("Failed to start server", "error", err)
os.Exit(1)
}
}()
// Wait for interrupt signal to gracefully shutdown the server with a timeout.
quit := make(chan os.Signal, 1)
signal.Notify(quit, syscall.SIGINT, syscall.SIGTERM)
<-quit
slog.Info("Shutting down server...")
// The context is used to inform the server it has 5 seconds to finish
// the request it is currently handling
shutdownCtx, shutdownCancel := context.WithTimeout(context.Background(), 5*time.Second)
defer shutdownCancel()
if err := srv.Shutdown(shutdownCtx); err != nil {
slog.Error("Server forced to shutdown", "error", err)
}
slog.Info("Server exiting")
}